And thus with this fateful encounter, the Legend of Nayuta begins to take shape. On such a fateful day, a massive ruin falls from the sky like a meteor to the shores of Remnant Isle, and inside that ruin houses a foot-tall pink-haired fairy named Noi. These fragments act as windows to a magical Other World that the titular teenage Nayuta dreams of finding one day. The Legend of Nayuta takes place on Remnant Isle, a place where strange Star Fragments and other mysterious relics regularly fall from the sky. To be clear, I appreciate NIS America's take on the English title given the circumstances, as well as the effort to bring this RPG to the West many years after its original Japanese release. So if The Legend of Nayuta caught your attention because of the nominal and aesthetic similarity to the Trails series, but you aren't already familiar with Zwei or Gurumin, I suppose Falcom's confusing naming worked as intended in this case. Even Zwei's eat-food-for-EXP system makes a return in Nayuta, although it's not the only way to earn EXP this time around. It is much, much more similar to some of Falcom's other properties, namely the Zwei! action RPGs, with a touch of Gurumin and a hint of classic Ys for good measure. So, what is The Legend of Nayuta? Originally released in Japan for PSP in 2012, as Nayuta no Kiseki, this game is not much like a Trails game at all, frankly.
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